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Learn how to build a physics-based simulation environment for physical AI systems similar to those being developed by Jeff Bezos' Project Prometheus. This tutorial teaches you to create AI agents that can navigate physical environments and learn from physical interactions.
Learn how to bridge the simulation gap in robotics by setting up a physics-based simulation environment using NVIDIA Isaac Sim and Cadence tools.
Learn how NVIDIA Warp enables fast, accessible GPU-accelerated simulations using simple Python code, and why this matters for science, engineering, and AI.